The action centers around two teams of four, with team Metalface defending bombsites and team Protobot attacking the site and attempting to plant a bomb. Once the Protobots are successful, Metalfaces must race to defuse the bomb before it detonates. Cobalt WASD has RPG-lite elements as well, with players earning rewards for each round that can be spent on upgrades and equipment, such as stealth suits, vehicles, and sniper weapons.

The game’s major draw centers around how some of these items work. The main feature is manipulating time and space – teleporting and slowing down time, for example. But there are other quirky elements as well, such as radioactive crossbows and healing pumps (not shoes).

Mojang says the game is fast-paced and has “a high skill ceiling” that allows players to develop a multitude of strategies in every match. Despite being multiplayer, the game also allows you to play by yourself with teams of bots, and it allows online and offline play, private lobbies, and personal, dedicated servers.

Additionally, the game supports mods and maps through the Steam Workshop, several camera settings, and a native 1920x1080 resolution. If you want to create custom mods and maps, you’ll need access to the original Cobalt, but Mojang plans to discount the original and offer it in a bundle with Cobalt WASD.

One other thing the developers are keen to point out is that there will be no microtransactions or paywalls. What you see is what you get.


Are you excited about Mojang’s latest offering? Let us know in the comments below!